We have more than fifteen years of software engineering behind us, and we have been making music for just as long. We write, play and produce, and we build these plugins in Poland.
Our lead developer is a guitarist and a hi-fi listener, and voices each engine by ear as well as by measurement.
A session usually ends up with a drive in one window, a chorus in another, and a delay and a reverb in two more. We wanted the effects we use most in one window, in an order we can change by dragging, with one preset that recalls all of them. Floor multi-effects work that way; Alpine does the same in a plugin.
It was voiced on guitar and on analogue synths, and each engine was tuned on both.
More about AlpineModulation moves a sound over time; granular processing rebuilds it. Grains breaks the input into short pieces and plays them back at new pitches, in either direction and at new places in the stereo image, with the pitches optionally held to a scale.
More about GrainsEffects sit in a chain, after the instrument or amp capture feeding them and inside the mix around them. A standalone app would take them out of that, so we build plugins only and spend the time on the DSP instead.
We want the plugins to be affordable wherever you live and whatever your currency is worth: $89 for Alpine, $49 for Grains, and updates are free.